On this episode, Andrew breaks down the mechanics of a build.
Watch on YouTube: https://youtube.com/live/GXB2BXAgYlk
00:00 Intro
09:10 Would it be a good idea to experiment with different contest sims instead of using the one that you're playing in?
12:18 Is there a way to make sure nobody in your MLB lineup is further than one at bat away?
14:30 When I build lineups, what is happening?
18:10 With an all-day slate like NBA, is it more optimal to game stack?
19:44 What app are you on?
20:35 Is there any way to lock in hand-built lineups that I want to keep while adding SaberSim built lineups?
23:04 If I build lineups and run a sim before a team confirms, then that team confirms their lineup, what do I need to do?
24:50 Can you give an idea of things you guys are working on for the future?
26:45 What can I do to get an edge? Is there anything I can research that isn't incorporated into the sims?
31:02 Is there a way to upload ownership or other projections?
32:10 For smaller MLB slates, does SaberSim get more exposure to relief pitchers?
34:00 When late swapping, will the builder keep a good lineup the same?
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