On this episode, Andrew discusses when and how to use live sim projections.
Watch on YouTube: https://youtube.com/live/kSEFfiMT2fY
00:00 Intro
03:35 Where is SaberSim’s weakness?
08:00 What does SaberSim do when you late swap?
12:50 When using custom projections and late swapping, what's the best way to use the live sim projections?
14:45 Building for OwnersBox
17:22 Negative ROI/RAROI
19:30 Contest Sims for Multiple Contest Types
23:46 What should I do if I see a player in a lot of my lineups but not so much in my pool?
25:40 How should we handle late news when SaberSim isn’t fast enough to adjust to late scratches?
27:32 Is there a way to separate underperforming and overperforming lineups?
28:53 Am I negatively impacting my outcomes by removing 15-20 players from my player pool?
29:45 How can you get rid of bad value in NBA DFS?
30:25 Incorrect Injury Report from Rams this Weekend
31:50 Contest Sim Metrics
33:20 Is there any way to set min and max exposures for a WR specific to his pairing with a QB stack?
34:00 Feature Request
34:55 NHL Stacks
36:14 Are there any new lineup rules for NHL, NFL, and NBA?
37:40 When late swapping after you run the contest sim, should you run it for each contest?
Join our Discord! Sign-up here: https://discord.gg/SNN2Xs5rtF
Start Your Free 5-Day Trial of SaberSim Now: https://www.sabersim.com/
Follow us on Twitter: https://twitter.com/sabersim
Join the DraftKings MAX Challenge! https://about.sabersim.com/the-max-challenge-2023/
Join the OwnersBox MAX Challenge! https://about.sabersim.com/ownersbox-2023-max-challenge/
To be successful in NBA DFS, you need to use accurate and quickly updating projections and build lineups centered around upside. SaberSim’s unique approach...
In this episode, Andrew breaks down NBA Late Swap strategies and discusses how to set up mobile alerts for breaking NBA news to stay...
On this episode, Andrew discusses the criteria for slate classification. Watch on YouTube: https://youtube.com/live/4qgXlu8wvIc 00:00 Intro 02:15 Slate Classification07:34 Contest Selection and Lineup Construction...