DFS Q&A: What’s a Good Flashback ROI Number?

Episode 752 September 11, 2025 00:29:21
DFS Q&A: What’s a Good Flashback ROI Number?
DFS Office Hours (Presented by SaberSim.com)
DFS Q&A: What’s a Good Flashback ROI Number?

Sep 11 2025 | 00:29:21

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Show Notes

In this episode, Andrew breaks down Contest Flashback and explains what a strong Flashback ROI looks like.

00:00 Intro
02:22 How does SaberSim decide that a certain player has a higher upside than another player on the roster?
04:08 Is it better to focus on small field GPPS and single entries / 3 max contest over the large field 150 max ones?
07:40 What is a good flashback roi number?
13:34 I want my 5000 lineup pool to contain "QB no stack" 40% and all other stack combinations to total 60%. Is there a way to achieve this?
18:55 Is there a way to set a percentage for the flex position?
23:58 The min, med, and max target sim ROI numbers look much better compared to having all of my contests in a single lineup group. What is the preferred and most optimal method when building, and how does it translate to real-world ROI?
24:33 Looking at Flashback for NFL week 1, I have a positive Sim ROI, but a negative Actual ROI. How do I get a positive Actual ROI?
26:31 What’s the most efficient way to implement a specific game stance into the optimizer for a large-field NFL Showdown?
28:16 Can you run through the saber score ranking options (single game, small slate, large slate, and (1-100), (1k-10K), etc)? 

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