In this episode, Andrew breaks down how randomness works in sims and what types of outcomes it’s meant to account for.
Watch on YouTube: https://youtube.com/live/SEsk2rZ7HTE
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00:00 Intro
01:29 I typically build all my lineups: SE/20max/150 max (20-30 lineups) all in one build. Am I hurting my ROI at all by setting min/max exposures?
03:13 Is the feature for adjusting randomness essentially asking the sim to take into account the likelihood that a team might play another team into overtime and then meet them the very next game in the opposite stadium, and it’s a 30-point rout by halftime?
05:18 If I have 3 different lineup groups for 3 different contests, how do I go about adjusting the Exp for each contest?
08:15 I want to build 150 lineups. Some will come from high projections. How can I group them in my final 150 LU to enter without having to fav one by one?
11:15 I see people saying that late swap for NBA is worthless, unless you have Ultimate. Is this true?
12:20 How do I trim RB and QB stacks?
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