In this episode, Andrew breaks down how randomness works in sims and what types of outcomes it’s meant to account for.
Watch on YouTube: https://youtube.com/live/SEsk2rZ7HTE
z
00:00 Intro
01:29 I typically build all my lineups: SE/20max/150 max (20-30 lineups) all in one build. Am I hurting my ROI at all by setting min/max exposures?
03:13 Is the feature for adjusting randomness essentially asking the sim to take into account the likelihood that a team might play another team into overtime and then meet them the very next game in the opposite stadium, and it’s a 30-point rout by halftime?
05:18 If I have 3 different lineup groups for 3 different contests, how do I go about adjusting the Exp for each contest?
08:15 I want to build 150 lineups. Some will come from high projections. How can I group them in my final 150 LU to enter without having to fav one by one?
11:15 I see people saying that late swap for NBA is worthless, unless you have Ultimate. Is this true?
12:20 How do I trim RB and QB stacks?
Start Your SaberSim Trial Now: https://www.sabersim.com/
Follow us on X for the latest updates: https://twitter.com/sabersim
Join our community on Discord for exclusive tips and discussions: https://discord.gg/SNN2Xs5rtF
Subscribe to our YouTube channel for insights on winning DFS strategies: https://www.youtube.com/sabersim
#dfs #dailyfantasysports
In this episode, Andrew discusses how pre-build filters impact which lineups get generated and included in your pool. Watch on YouTube: https://youtube.com/live/fSudFY05q7o 00:00 Intro01:37...
On this episode, Andrew discusses how to cultivate your player pool for NBA while preserving the sanctity of the Sims. Watch on YouTube: https://youtu.be/XJoeFhqDUcM...
Jordan walks through how to use SaberSim for MLB Showdown contests. DFS Office Hours is hosted live by SaberSim Monday-Friday at 2pm ET to...