In this episode, Andrew reviews the different aspects that make up a good DFS lineup or portfolio of lineups.
00:00 Intro
01:18 Weekly MAX Challenge
06:41 Components of a Good Lineup
12:41 After Hours/Short Slate Advice for NBA
16:53 Removing Players from my Player Pool and the Simulation Interaction
20:18 Late Swap and Players Ruled Out
23:50 Entry Editor Demo Part 1
27:53 Cash Games and Lineup Sorting
29:35 Aggregate Rules
31:22 Entry Editor Demo Part 2
33:31 Report a Problem Demo
36:17 Research vs Test Build
38:49 Managing Lineups and Exposures
42:47 Using Percentile Projections
47:16 Using a Core in NBA
50:37 What are we Looking for in a Research Build
54:32 Projecting Rookies Early in the Season in NBA
57:16 Player Upside
1:00:30 Maintaining Exposures with Late Swap
1:01:19 Filters for NBA Player Pools
1:05:06 Rules Demo for NFL Classic and Showdown
1:07:30 Sending Exposures to the Home Screen
1:08:44 Adjusting Projections in a Build vs Home Screen
1:10:35 Outro
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