In this episode, Andrew breaks down the mechanics of how SaberSim works.
Watch on YouTube: https://youtube.com/live/-_CzDyj72LQ
00:00 Intro
01:30 How does the builder work?
05:36 If you make a projection change to certain players do the live sims see how close you came to your projections or the original projections that SaberSim had for that player?
07:41 If you enter tons of contests MME, SE, etc. Is there potential value in doing 2 different contest lineup builds then running sims?
09:40 Would I give myself a better shot if I sacrifice a bit of ROI and play a less chalky lineup?
13:52 When we run contest sims it uses the specific contest ownership bucket correct?
15:45 Would you please show a build for both multipliers and also satellites?
19:43 Is there a cap on ownership per player you have for NFL/NBA?
21:55 Does increasing the team total on the Team Stacks tab give more opportunities or overall projections to the players on that team?
26:45 How likely are dupes between two guys using Contest Sims in SaberSim for the same NBA 150 max contest?
29:08 Can you do a short explanation of what is a good ROI number?
30:27 Since we are trying to top optimal using the optimizer does it matter if I look at the top 10 the same way as I chose just 1 instead?
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