In this episode, Andrew discusses how SaberSim handles player pool sizing and its impact on lineup construction.
Watch on YouTube: https://youtube.com/live/jVSilvljZvs
00:00 Intro
06:15 How does SaberSim account for having a reasonably sized player pool?
13:00 How do I limit team stacks to only include stacks with QB?
14:22 Can you go through or link me to using SS with DraftKings?
20:57 Can you explain with the new SaberSim how or if you need to do separate builds for the contests with different entry sizes or structures?
22:42 While using the new fill is it recommended to still use unique random or go back to unique rank or even rank?
24:40 How does Unique rank work on SaberSim?
25:25 Do you recommend still running geomean rules or are the beta improvements expected to better predict dupes for showdown main GPP?
26:34 Can you explain how to get to Captain/VIP area?
27:40 Can you go over flashback for Showdown?
28:24 Can you talk a bit more about how single vs multi-fill works when using it with contest sims?
36:10 Is there a way to create a rule with multiple conditions?
38:45 Is it better to go with the projected score with a higher sim?
43:10 What happens when we project a low-projected player in showdown but SaberSim doesn't have a projection for that player?
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