In this episode, Andrew discusses using SaberSim to takedown winner-take-all and multiplier contests.
Watch on YouTube: https://youtube.com/live/8GC_sj3RDN8
00:00 Intro
03:03 I've been using multiple buckets for contest sims and then doing the filtering process off-site, then re-uploading as a new pool then resuming. I was curious if you think there’s any real difference in this process vs. just filtering on-site?
10:54 How do I go about the winner-take-all and multiplier contests?
12:45 Say that my 20 lineups have a projected score of 93 then I used the filter that trashed 10% of my lineup poll. Should I raise my filter closer to my projected score of my lineups or is that ill-advised?
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