In this episode, Andrew covers strategies for filling multiple contests using direct fill and autofill.
Watch on YouTube: https://youtube.com/live/lntWUwb7Atk
00:00 Intro
01:27 If I go 4 min uniques for my build when doing late swap for NBA for the first lock, is it better to keep min uniques at 4, or better to drop it some?
05:45 In your build review, you mentioned that if ownership shows "SaberSim Ownership" instead of buckets, the entry file was uploaded before the sims ran and should be reuploaded afterward. But for every showdown slate I’ve done, it always shows "SaberSim Ownership," no matter when I upload it. I tested this with a hockey SD last night, re-uploading after the final sims, but I still saw the same. Is this just how SDs work, or is it a bug?
09:58 How can I fill multiple contests with different geomeans using direct fill or autofill?
14:22 Do you use rank or unique rank for your lineup builds?
16:20 What lobbies are the best players on draftings not allowed to in for example can they join a 10 cent, $400$ prize lobby?
23:08 Do you personally change any projections or exposures?
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